2026-10-23

Devlog #20: The world finally sounds alive (and the crows are fair game)

Until now Beyond was a quiet place. You could walk through a whole town and hear nothing but your own gunshots. This update is about fixing that: footsteps, a living soundscape, a soundtrack, and something new circling overhead.

We also did a full playtest on the new build, and the whole thing is up on YouTube.

Crows circling over an abandoned town
Crows circling over an abandoned town

Footsteps that know what you're standing on

A world with weather in your ears

A soundtrack

Running through a foggy town
Running through a foggy town

Crows

The animal pack we use had a crow in it, but nothing to make it fly. So we built that ourselves.

Hunting crows: meat and feathers

The new Feather and Raw Meat icons
The new Feather and Raw Meat icons

Playtest: 23 October

We took the new build for a 27-minute run: scavenging the towns, driving, pushing into the gas, and fighting. This run also had a set of earned tattoos on the character, so you can see how the ink looks in normal play rather than in close-up screenshots.

Watch the full playtest on YouTube

Fighting from cover, tattoos showing
Fighting from cover, tattoos showing
Back piece on the move
Back piece on the move

What's not tested yet

What's next

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